The following text is taken from Front Magazine, vol. VIII, no. 1, p. 9, September/October 1996:
Following the success of the Electronic Arts Festival, Western Front is offering a series of workshops in various electronic arts. In these workshops designed for artists and professionals, participants will learn how to use the latest tools to get extraordinary results. the instructors are all artists with reputations as innovators in their fields. Watch for more information about future workshops at our first lecture.
EAWS 1 – Signals and Numbers - 09/10/96
Instructor: Spencer Cathey
Get a warm fuzzy feeling for the curious mathematical techniques that allow the computer to process sound and video. The lucid demonstrations during this informal, entertaining evening will soon become part of your most casual conversations! We will also introduce our coming series. Tea will be served.
EAWS 2 – Low Power Radio – 09/24/96
Instructor: Robert Kozinuk
Build your own Low Power Radio FM Transmitter. Robert covers the electronics, antenna and legal aspects of using the FM band for radio art. Registration includes the electronic parts needed for the transmitter.
EAWS 3 – Interactive QuickTime Video – 10/08/96
Instructor: Peter Courtemanche
MAX programming software, used in electronic music and many computer based displays, is applied here to the Targa 2000 video card using QuickTime in an interactive environment.
EAWS 4 – Video Conferencing – 10/22/96
Instructor: Hank Bull
Demonstration and discussion of various video conferencing techniques including Videophone, Picture Tel and CU SeeMe. Take part in a live closed circuit video conference.
EAWS 5 – Frame Animation With Photoshop – 10/29/96 (rescheduled to 11/26/96)
Instructor: Shawn Chappelle
Frame by frame animation “on the desktop” is examined using Photoshop for image manipulation and Premiere to assemble the animation.
The following text is taken from Front Magazine, vol. VIII, no. 2, p. 12, November/December 1996:
The series continues. These new workshops, designed for artists and professionals, cover two areas: interactive computing and animation. The Participants will learn how to interact with a computer not on an internal level (i.e. mouse and keyboard) but at an external level with sensors and output devices. The animation skills covered are applicable to the WWWeb but not exclusively. The instructors are all artists with reputations as innovators in their fields.
EAWS 6 – MAX Programming - 11/12/96
Instructor: Martin Gotfrit
MAX is object oriented programming software, used to create interactive music and artworks. Usin ga simple graphic interface, it provides an easy introduction to programming. Using MIDI, an artist can take input from standard electronic musical instruments or from electronic sensors, evaluate it using MAX and/or use MAX to control a variety of devices from synthesizers and samplers to lights, CD players, etc. Gotfrit will show how MAX works through simple examples and talk about potential uses of the software in a variety of disciplines. (Participants should note that Max is only available for the Macintosh.)
EAWS 7 – Gif Animation for Websites - 12/03/96
Instructor: Chris Stewart
An inexpensive, accessible way to add life to websites, Gif animation requires no programming as with Shockwave or Java, no expensive software, and no animation experience. Create your own animation in a hands-on environment. Workshop will demonstrate methods, tips and tricks for the no-budget yet impressive web effect. Basic web experience an asset but not required.
EAWS 8 – Using JAVA for Interaction and Animation - 12/10/96
Instructor: Steve Zur
JAVA is not only for the Internet but is useful in any traditional animation situation. This workshop is intended to introduce to the novice programmer the basic concepts of the JAVA programming language, development tools on both the Macintosh and Microsoft Windows platforms, and how to create simple animations that can include user interaction. The creation of JAVA applets for the Internet will also be covered.
EAWS 9 – Sensors and Input/Output Devices - 12/16/96
Instructor: Grant Gregson
Many different types of sensors are used by electronic artists to allow the viewer to control the presentation of an artwork. Gregson will show examples of various types of sensors and how to connect them. He will explain how information is taken from the sensors and input into a computer for use in a program such as MAX and how it is output via other electronic devices.